Thursday 11 March 2010

Controller mapping


The InputMapper class is in. Hopefully it will prevent little accidents that can occur with keyboard controls....*whistle*




Fixed the user config loading at start (was missing). Corrected an error that was causing the graphics mode to be initialised twice resulting in buffer errors for avionic displays.

Experimented with switch lighting possibilities. Some ideas to explore to find something that looks really good for low performance impact. And the AH64D pilot cockpit is nearly complete. The CPG shares a lot and hopefully the whole pit will be ready soon. That should coincide nicely with the completion the input system and then we begin mapping cockpit elements to that.

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