Tuesday, 13 April 2010

Tracking down memory leaks

After close checking of memory usage when boarding and exiting the Apache there's feedback saying that objects are getting freed and memory dumped, except it isn't. Only a small percentage. There are object references that are keeping the cockpit and avionic entities alive and preventing them from being released.

Going to take a little time to track each one down.

*edit*

The large memory leak located, was the TADS camera world not being released. It's been removed for now.

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