Monday, 12 October 2009

Vehicle Mounting


Started work on the mount vehicle code this weekend. It essentially binds the player to the object, then the main loop cycles through whatever displays and controls are coded for that object.

Leaving the vehicle unbinds it from the player.

Vehicles may be bound more than once, having multiple 'stations'.

The apache and cockpit model is a simple mock-up until we can take delivery of a custom built model


View from the mock-up pilot station.


View from the co-pilot station.

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