Dust storms are constant hazard and often so bad they not only ground aircraft they can cause a good deal of damage, especially to any exposed aircraft or unprotected aircraft intakes. Occasionally even tied down Apaches in the Gulf were tipped over.
I created a new particle emitter in the editor for dust-storms and rotor wash. Dust-storms would be a nice to have if they look OK. The reference pictures I have (taken by Michael Yon) show visibility dropping sharply to about 50 feet.
Improvements could be made if the particle material could be illuminated from above, like clouds. From a distance it looks like a brown smoke cloud, it needs lighting to give it a more 3D appearance.
Experiment painting desert tracks using the editor. Needs more softening of the edges. At ground level it works but at low altitude you can see the terrain tile resolution. Painting in the editor to get it right will be time consuming. Should be possible to do something in Photoshop.
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