Plan B is to generate the whole ladder as a 3D object and use a pivot. That seems like cheating though.
Also I need to add a clipping area as parts of the ladder should not leak into other areas of the IHADSS.
Things to add,
- altitude bar
- torque and G bar
- flight path indicator
- command heading carret
- radar sweep position
- bobup marker
Found a bug with water reflection in the LE2 engine, it seems to rotate in the opposite direction to camera roll. You turn one way, the reflection rotates the other. Should be an easy fix.
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